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The Games Machine 66
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Panzer Commander
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Models
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MatildaII.VDF
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INI File
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1999-01-30
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2KB
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113 lines
[INTERFACE]
Origin = BRITISH
Blueprint = Matilda
Caption = Matilda II
Icon = UK04
Label = MA II
Date = 4001
[UNIT]
Type = TANK
Model1 = Matilda
Model2 = MatldaSm,60
Model3 = TankTiny,240
RegGroup = 1028
Scale = 20.0
Length = 5.6
Width = 2.6
Height = 2.6
View1 = -0.2,-1.0,0.0
View2 = 0.0,-0.8,2.0
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 30
[VEHICLE]
EngineSoundFile = EngineR
HP = 380
Wheels = 10
Throttle = 10000.0
ThrottleFactor = 0.4
Speed = 22.0
OffRoad = 6.0
RevSpeed = 11.0
Steering = 30.0
BodyMass = 27.0
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 2.6
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 86.0
SideArmor = 73.0
RearArmor = 61.0
FrontTurret = 76.0
SideTurret = 75.0
RearTurret = 75.0
TopArmor = 20.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 18
ElevateObj = Gun
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 853
Mass = 0.686
Caliber = 40
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.0,0.0,0.0
APAmmo = 73
HEAmmo = 20
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,0.0,0.0
[HI_RES_TURRET]
LoResMat = turtop
LoResName = turtop
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
body = 0,0,63,31
BodyBtm = 0,193,127,222
bodysidl = 0,160,127,191
bodysidr = 0,128,127,159
FrontWhl = 224,65,255,94
RoadWhl = 224,97,255,127
tire = 191,64,224,96
tread = 225,134,255,255
trunk = 129,64,192,128
tursidel = 128,0,192,63
turside = 128,0,192,63
turtop = 192,0,255,63
bodyback = 129,130,221,183
Solid = 6,7